本站点内容仅供爱好者学习研究参考,不得作为商业用途果园IP网址: 45.79.87.129 IRC: 47.104.23.230 (GB-6667/6668/6669)查看你的订阅:点击这里 查看最新帖子:点击这里最新开团寻团:招聘广场 最新跑团工具:使用指南需要注意事項:果園風紀 便捷路标指示:果园导航
但是很奇怪不是么?如果军武擅长是涉及种族骰的,为什么它要写在下面,并且还夹在两个特别注明”本地异界生物例外“的规则里?
所以答案不就得出了么,作为原配的泰夫林是拥有的,作为亲生(制作)的泰夫林是没有的(喂
引述: 涅薇儿·德拉诺尔 于 2014-01-08, 周三 10:25:03但是很奇怪不是么?如果军武擅长是涉及种族骰的,为什么它要写在下面,并且还夹在两个特别注明”本地异界生物例外“的规则里?因为根本是遵循两套规则。。。
引用生物类型quanlity(Type Quality)这是指种族的生物类型。种族的生物类型和在PF RPG Bestiary里找到的那些生物类型很相似,也有一些重要的区别。第一个区别在于任何生物种类都假设其种族的成员都拥有大体类似人类的形态,有两手两脚,一个躯干,一个头。这是很重要的,因为这样该种族就可以使用所有的魔法物品位,以及可以使用标准的武器和铠甲。第二个区别在于,所有这些生物种类都是0-HD生物,这意味着他们的HD,BAB,豁免提升,技能点,职业技能以及武器和防具擅长都基于其种族成员自己的职业等级。A race’s creature type is similar to the corresponding creature type found in the Pathfinder RPG Bestiary , with a few important differences. The first difference is that each race type assumes members of the race are roughly humanoid in shape and have two arms, two legs, a torso, and a head. This is important so that a race can take advantage of all the various magic item slots available to characters and can utilize the standard weapon and armor options. The second difference is that all of these race types are 0-Hit Dice creatures, which means that their Hit Dice, base attack bonus, saving throw progression, skill points, class skills, and weapon and armor proficiencies are based on the class levels each member of a race takes.直接说明了嗯。(之前眼残没看到_(:3」∠)_
生物类型quanlity(Type Quality)这是指种族的生物类型。种族的生物类型和在PF RPG Bestiary里找到的那些生物类型很相似,也有一些重要的区别。第一个区别在于任何生物种类都假设其种族的成员都拥有大体类似人类的形态,有两手两脚,一个躯干,一个头。这是很重要的,因为这样该种族就可以使用所有的魔法物品位,以及可以使用标准的武器和铠甲。第二个区别在于,所有这些生物种类都是0-HD生物,这意味着他们的HD,BAB,豁免提升,技能点,职业技能以及武器和防具擅长都基于其种族成员自己的职业等级。A race’s creature type is similar to the corresponding creature type found in the Pathfinder RPG Bestiary , with a few important differences. The first difference is that each race type assumes members of the race are roughly humanoid in shape and have two arms, two legs, a torso, and a head. This is important so that a race can take advantage of all the various magic item slots available to characters and can utilize the standard weapon and armor options. The second difference is that all of these race types are 0-Hit Dice creatures, which means that their Hit Dice, base attack bonus, saving throw progression, skill points, class skills, and weapon and armor proficiencies are based on the class levels each member of a race takes.