純美蘋果園

跑團活動區 => 網團活動區 => Apple Tree => 主题作者是: Ellesime 于 2013-03-16, 周六 08:14:59

主题: [C/C]怪物图鉴
作者: Ellesime2013-03-16, 周六 08:14:59
第一章

小姐的形象画风不一样的原因,是我没有用原书的……原本的小姐形象实在比较奇异。
主题: Re: [C/C]怪物图鉴
作者: Ellesime2013-03-16, 周六 08:20:55
幽灵小姐 维塞利娜·霍克兰
主题: Re: [C/C]怪物图鉴
作者: brainfish2013-03-16, 周六 10:59:41
你可以用自己的照片嘛
主题: Re: [C/C]怪物图鉴
作者: Ellesime2013-04-27, 周六 12:45:21
Burning Skeleton

CR 1/2
链接: http://www.d20pfsrd.com/bestiary/monster-listings/undead/skeleton-medium/skeleton-burning
主题: Re: [C/C]怪物图鉴
作者: 2013-04-27, 周六 12:47:53
咦,3D图!?
主题: Re: [C/C]怪物图鉴
作者: Ellesime2013-04-27, 周六 13:05:13
大火炉 Old Ember Maw

Animated Object(Large)
CR 3

Init +0; Senses darkvision 60 ft., low-light vision; Perception –5

--DEFENSE
AC 12, touch 8, flat-footed 12 (+4 natural)
hp 36 (3d10+20)
Fort +1, Ref +1, Will -4
Defensive Abilities hardness 10;  Immune construct traits

--OFFENSE
Speed 0 ft.
Ranged +3 touch (2d6 fire)
Special Abilities:2d6 fire breath attack (ref DC 14)
主题: Re: [C/C]怪物图鉴
作者: Ellesime2013-04-27, 周六 13:06:41
咦,3D图!?

模组里没有原图的只好去网上找个差不多的代替啦!
主题: Re: [C/C]怪物图鉴
作者: Ellesime2013-04-27, 周六 13:25:39
“骗子神父” 塞维克·科文

CR 5

他的战斗系统太复杂了,懒得具体写了……
主题: Re: [C/C]怪物图鉴
作者: 2013-04-27, 周六 13:27:38
挂的比我想象的还要重……
主题: Re: [C/C]怪物图鉴
作者: Ellesime2013-04-27, 周六 13:29:46
Ectoplasmic Human

CR 1/2
链接: http://www.d20pfsrd.com/bestiary/monster-listings/undead/ectoplasmic-human
主题: Re: [C/C]怪物图鉴
作者: Ellesime2013-04-27, 周六 13:46:02
“伊尔马什吹笛者”

Human ghost bard 4
CR 4
NE Medium undead (augmented humanoid, incorporeal)
Init +5; Senses darkvision 60 ft.; Perception +13

--DEFENSE
AC 17, touch 17, flat-footed 15 (+5 deflection, +1 Dex, +1 dodge)
hp 26
Fort +4, Ref +2, Will +5
Defensive Abilities channel resistance +4, incorporeal, rejuvenation; Immune undead traits

--OFFENSE
Speed fly 30 ft. (perfect)
Special Attacks
Summon Stirges: Summon 4 Stirges
Animate Dead
Fear: will DC 14, 1 target

Despair: All creatures within a 30-foot radius must make a DC 14 Will save or be paralyzed by fear. Function as Hold Person.
主题: Re: [C/C]怪物图鉴
作者: Ellesime2013-04-27, 周六 13:51:21
"剪头手" 瓦萨·萨德雷斯

Male variant wraith
CR 5
NE Medium undead (incorporeal)
Init +7; Senses darkvision 60 ft., lifesense; Perception +11
Aura unnatural aura (30 ft.)

==DEFENSE
AC 18, touch 18, flat-footed 15 (+5 deflection, +3 Dex)
hp 57 (6d8+30)
Fort +7, Ref +7, Will +7
Defensive Abilities blood siphoning, channel resistance +2, incorporeal;
Immune undead traits
Weaknesses fear of fire, sunlight powerlessness

==OFFENSE
Speed 30 ft.
Melee incorporeal touch +7 (1d6 negative energy plus 1d6 bleed)
Special Attacks create spawn, decapitation

==STATISTICS
Str --, Dex 16, Con --, Int 14, Wis 14, Cha 21
Base Atk +4; CMB +7; CMD 22
Feats Improved Initiative, Lightning Reflexes, Step Up
Skills Acrobatics +9, Fly +12, Intimidate +14, Perception +11, Sense Motive +11, Stealth +12
Languages Common

==SPECIAL ABILITIES
Blood Siphoning (Su)
The Lopper’s incorporeal touch attacks deal negative energy damage, but the wounds thus created manifest as deep, bloody cuts, as if dealt by a razor-sharp hatchet. These wounds cause 1d6 bleed—any damage caused by this bleed effect heals the Lopper of an equal amount of damage as the blood running from the wound turns to smoke and drifts over to the Lopper’s body to merge with his form, provided that the bleeding victim is within 30 feet of the Lopper. Hit points gained in excess of his maximum are lost.

Create Spawn (Su)
Creatures slain by the Lopper become ectoplasmic undead 1d4 rounds after death, with draining blood forming the bulk of the new undead’s body. Ectoplasmic undead created in this manner are under the Lopper’s command; if the Lopper is destroyed, the ectoplasmic undead become free-willed.

Decapitation (Su)
A creature slain by the Lopper’s incorporeal touch is always decapitated. The resulting gout of blood created by this grisly triumph heals the Lopper of 2d6 points of damage.

Fear of Fire (Ex)
Although the Lopper is normally immune to fear effects as a result of his undead state, he remembers the terror of the great fire vividly. If he is successfully damaged by any fire-based attack, he is staggered for 1 round.
   
主题: Re: [C/C]怪物图鉴
作者: Ellesime2013-04-27, 周六 13:59:09
(纪念碑破坏者) 吉布斯·赫芬纽斯

CR 2
Male human warrior 4
NE Medium humanoid (human)
Init +1; Senses Perception +5

--Defense
AC 12, touch 12, flat-footed 10 (+1 Dex, +1 dodge)
hp 34 (4d10+8)
Fort +4, Ref +2, Will +2

--Offense
Speed 30 ft.
Melee short swrod +5 (1d6+4/19–20)
主题: Re: [C/C]怪物图鉴
作者: Ellesime2013-05-04, 周六 07:12:29
(嗯我把他的武器改成了剑因为看起来会比较帅!)
The Headless Guard Gurtis Vortch

Male human burning skeletal champion fighter 3
CR 4
LE Medium undead
Init +3; Senses deathwatch; Perception +3
Aura fiery aura

==DEFENSE
AC 11, touch 9, flat-footed 10 (–2 blind, +1 dodge, +2 natural)
hp 33 (5 HD; 2d8+3d10+8)
Fort +4, Ref +4, Will +4
Defensive Abilities bravery +1, channel resistance +4; DR 5/bludgeoning;
Immune fire, undead traits
Weaknesses vulnerable to cold

==OFFENSE
Speed 15 ft.
Melee GreatSword+1 +8 (2d6+9/19-20/*2 plus 1d6 fire), claw +0 (1d4+5 plus 1d6 fire)
Spell-Like Abilities (CL 5th; concentration +6)
Constant--deathwatch

==STATISTICS
Str 17, Dex 16, Con --, Int 8, Wis 10, Cha 12
Base Atk +4; CMB +7; CMD 21
Feats Blind-Fight, Dodge, Improved InitiativeB, Mobility, Power Attack, Weapon Focus (Greatsword), Weapon Specialization (Greatsword)
Skills Climb +6, Intimidate +8, Perception +3
SQ armor training 1, fiery death (2d6, DC 13)
Gear Greatsword+1

==SPECIAL ABILITIES
Fiery Aura (Ex)
Creatures within 10ft take 2d6 points of fire damage at the start of their turn. Anyone striking Vortch with an unarmed strike or natural attack takes 1d6 points of fire damage.

Fiery Death (Su)
Vortch explodes into a burst of flame when he dies. Anyone within 10ft when it is destroyed takes 2d6 points of fire damage. A Reflex save (DC 13) halves this damage.
主题: Re: [C/C]怪物图鉴
作者: Ellesime2013-05-19, 周日 08:00:49
Skull Swarm

N Tiny animal (swarm)
CR 2
Init +6; Senses low-light vision, scent; Perception +8

==DEFENSE
AC 14, touch 14, flat-footed 12 (+2 Dex, +2 size)
hp 16 (3d8+3)
Fort +4, Ref +5, Will +2
Defensive Abilities swarm traits

==OFFENSE
Speed 15 ft., climb 15 ft., swim 15 ft.
Melee swarm (2d6)
Space 10 ft.; Reach 0 ft.
Special Attacks distraction (DC 12)
主题: Re: [C/C]怪物图鉴
作者: Ellesime2013-05-19, 周日 08:04:43
The Mosswater Marauder

他原本是個Haunt,只會一招:用錘子把人敲暈

主题: Re: [C/C]怪物图鉴
作者: Ellesime2013-05-19, 周日 08:13:27
The Splatter Man Hean Feramin

Male old ghost wizard 8
CR 6
CE Medium undead (augmented human, incorporeal)
Init +1; Senses darkvision 60 ft.; Perception +10

==DEFENSE
AC 14, touch 14, flat-footed 13 (+3 deflection, +1 Dex)
hp 62 (8d6+32)
Fort +5, Ref +3, Will +8
Defensive Abilities channel resistance +4, incorporeal, rejuvenation;
Immune undead traits

==OFFENSE
Speed fly 30 ft. (perfect)
Melee corrupting touch +5 (6d6; Fort DC 17 half )
Special Attacks dream whisper, hand of the apprentice (8/day), metamagic mastery (1/day)

==Wizard Spells Prepared (CL 8th; concentration +13)
4th--maximized magic missile (2), empowered summon monster II
3rd--dispel magic, empowered magic missile (2)
2nd--invisibility, summon monster II (4)
1st--magic missile (6)
0 (at will)--detect magic, light, mage hand, read magic

==STATISTICS
Str --, Dex 13, Con --, Int 20, Wis 14, Cha 17
Base Atk +4; CMB +5; CMD 18
Feats Brew Potion, Combat Casting, Empower Spell, Maximize Spell, Scribe Scroll, Skill Focus (Linguistics), Spell Mastery (comprehend languages, dispel magic, invisibility, magic missile, summon monster II)
Skills Bluff +11, Diplomacy +11, Fly +9, Intimidate +14, Knowledge (arcana) +16, Knowledge (planes) +16, Linguistics +19, Perception +10, Sense Motive +13, Spellcraft +16, Stealth +12
Languages Abyssal, Aklo, Auran, Azlanti, Common, Draconic, Dwarven, Elven, Gnome, Halfling, Orc, Osiriani, Thassilonian, Varisian
SQ arcane bond (familiar—none currently)

==SPECIAL ABILITIES
Corrupting Touch (Su) By passing part of its incorporeal body through a foe's body as a standard action, The Splatter Man inflicts 6d6 damage. This damage is not negative energy—it manifests in the form of physical wounds and aches from supernatural aging. Creatures immune to magical aging are immune to this damage, but otherwise the damage bypasses all forms of damage reduction. A Fortitude save halves the damage inflicted.

Dream Whisper (Su) The Splatter Man cannot physically leave his lair, but he can extend his consciousness outside of this area to touch the dreams of sleeping mortals once every nights. This allows the Splatter Man to send visions and hideous dreams to a single sleeping creature within a mile. The target can resist these dreams with a DC 17 Will save; otherwise, the target is affected by the dreams as if by a nightmare spell (the victim gains the same Will save modifiers as afforded to those who are targeted by an actual nightmare, meaning that once the Splatter Man has firsthand knowledge of a creature after it fails the Will save, he tends to stick to that target on successive nights). The second time a target fails to resist the effects of the Splatter Man’s dream whisper, the Splatter Man can, instead of causing 1d10 points of damage with the nightmare effect, implant a suggestion in the dreaming creature’s mind. If the suggestion is successful, the creature immediately rises in a somnambulistic state to carry out the commands of the suggestion, which must be something the victim can accomplish before sunrise, at which point the sleepwaking victim wakens with no memory of the dream or his actions while under the influence. If the Splatter Man manages to escape Harrowstone, this ability increases in power, becoming a full-fledged ghostly malevolence ability.

Rejuvenation (Su) In most cases, it's difficult to destroy a ghost through simple combat: the “destroyed” spirit restores itself in 2d4 days. Even the most powerful spells are usually only temporary solutions. The only way to permanently destroy a ghost is to determine the reason for its existence and set right whatever prevents it from resting in peace.
主题: Re: [C/C]怪物图鉴
作者: Ellesime2013-05-19, 周日 08:24:07
第二章

『野獸』(The Beast of Lepidstadt)

CR 13
Flesh golem barbarian 6
N Large construct
Init –1; Senses darkvision 60 ft., low-light vision; Perception +4

==DEFENSE
AC 24, touch 6, flat-footed 24 (+6 armor, –1 Dex, +12 natural, –2 rage, –1 size)
hp 118 (15 HD; 9d10+6d12+30)
Fort +8, Ref +4, Will +9
Defensive Abilities improved uncanny dodge, trap sense +2;
DR 5/adamantine; Immune construct traits, magic
Weaknesses open mind

==OFFENSE
Speed 40 ft.
Melee ogre hook +21/+16/+11 (2d8+10/×3) or 2 slams +21 (2d8+7 plus 1d6 electricity)
Ranged double crossbow +9 (2d6 and 2d6/19–20)
Space 10 ft.; Reach 10 ft.
Special Attacks berserk, rage (15 rounds/day), rage powers (knockback, moment of clarity, renewed vigor [1d8+2 hp])

Base Statistics When not raging, the Beast’s statistics are AC 26, touch 8, flat-footed 26; Will +7; Melee ogre hook +19/+14/+9 (2d8+7/×3) or 2 slams +19 (2d8+5 plus 1d6 electricity); Str 21; CMB 21 (+23 bull rush); Skills Intimidate +14 (+18 against Medium or smaller creatures).

==STATISTICS
Str 25, Dex 9, Con —, Int 7, Wis 11, Cha 12
Base Atk +15; CMB +23 (+25 bull rush); CMD 30
Feats Cleave, Exotic Weapon Proficiency (double crossbow), Improved Bull Rush, Improved Iron Will, Intimidating Prowess, Iron Will, Power Attack, Skill Focus (Stealth)
Skills Disguise +6, Intimidate +16 (+20 against Medium or smaller creatures), Perception +4, Stealth +13
Languages Common
SQ fast movement
Gear battered masterwork breastplate, Large double crossbow with 20 bolts, Large ogre hook, boots of the mire, cloak of elvenkind, shock amulet of mighty fists, ragged and torn explorer’s outfit.

==SPECIAL ABILITIES
Open Mind (Ex)
Unlike other constructs, the Beast is susceptible to mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).

Rage (Ex)
The Beast does not gain a bonus to its Constitution while in a rage, nor does it gain any extra hit points. Likewise, it is not fatigued after rage.
主题: Re: [C/C]怪物图鉴
作者: Ellesime2013-05-19, 周日 08:30:02
審判官 黛拉米德
主题: Re: [C/C]怪物图鉴
作者: Ellesime2013-08-03, 周六 07:23:26
紅眼睛幽靈

CR 5
LE Medium undead (incorporeal)
Init +7; Senses darkvision 60 ft., lifesense; Perception +10
Aura unnatural aura (30 ft.)

==DEFENSE
AC 18, touch 18, flat-footed 15 (+5 deflection, +3 Dex)
hp 47 (5d8+25)
Fort +6, Ref +4, Will +6
Defensive Abilities channel resistance +2, incorporeal; Immune undead traits
Weaknesses sunlight powerlessness

==OFFENSE
Speed fly 60 ft. (good)
Melee incorporeal touch +6 (1d6 negative energy plus 1d6 Con drain)
Special Attack create spawn

==STATISTICS
Str —, Dex 16, Con —, Int 14, Wis 14, Cha 21
Base Atk +3; CMB +6; CMD 21
Feats Blind-Fight, Combat Reflexes, Improved Initiative
Skills Diplomacy +10, Fly +7, Intimidate +13, Knowledge (planes) +7, Perception +10, Sense Motive +10, Stealth +11
Languages Common, Infernal

==SPECIAL ABILITIES

Create Spawn (Su)
A humanoid slain by a wraith becomes a wraith in 1d4 rounds. These spawn are less powerful than typical wraiths, and suffer a –2 penalty on all d20 rolls and checks, receive –2 hp per HD, and only drain 1d2 points of Constitution on a touch. Spawn are under the command of the wraith that created them until its death, at which point they lose their spawn penalties and become free-willed wraiths. They do not possess any of the abilities they had in life.

Constitution Drain (Su)
Creatures hit by a wraith's touch attack must succeed on a DC 17 Fortitude save or take 1d6 points of Constitution drain. On each successful attack, the wraith gains 5 temporary hit points. The save DC is Charisma-based.

Lifesense (Su)
A wraith notices and locates living creatures within 60 feet, just as if it possessed the blindsight ability.

Sunlight Powerlessness (Ex)
A wraith caught in sunlight cannot attack and is staggered.

Unnatural Aura (Su)
Animals do not willingly approach within 30 feet of a wraith, unless a master makes a DC 25 Handle Animal, Ride, or wild empathy check.
主题: Re: [C/C]怪物图鉴
作者: Ellesime2013-08-03, 周六 07:31:31
天堂的食屍鬼們

http://www.d20pfsrd.com/bestiary/monster-listings/undead/ghoul (http://www.d20pfsrd.com/bestiary/monster-listings/undead/ghoul)
主题: Re: [C/C]怪物图鉴
作者: Ellesime2013-08-03, 周六 07:35:54
化工廠看院狗
以及
卡洛瑪克伯爵府看門狗

http://www.d20pfsrd.com/bestiary/monster-listings/constructs/golem/golem-flesh/golem-flesh-hound (http://www.d20pfsrd.com/bestiary/monster-listings/constructs/golem/golem-flesh/golem-flesh-hound)

主题: Re: [C/C]怪物图鉴
作者: Ellesime2013-08-03, 周六 07:42:00
雜種人(Mongrelman)

http://www.d20pfsrd.com/bestiary/monster-listings/monstrous-humanoids/mongrelman

主题: Re: [C/C]怪物图鉴
作者: Ellesime2013-08-03, 周六 08:43:37
"竊皮者"格林兄弟

CR 5
Male Skin Stealer Rouge 3/ Alchemist 1
NE Medium Fay
Init +7; Senses low-light vision; Perception +11

==DEFENSE
AC 19, touch 13, flat-footed 16 (+3 Dex, +2 natural, +4 shield)
hp 40 (4d8+4d6+8)
Fort +10, Ref +11, Will +7; +2 vs. poison

==OFFENSE
Speed 30 ft.; climb 20 ft.
Melee mwk handaxe +9 (1d4+1/×3 plus poison)
Ranged mwk throwing axe +9 (1d4+1 plus poison)
            bomb +9 (1d6+1 fire)
Special Attacks bomb 8/day (1d6+1 fire, DC 14), sneak attack +2d6, steal skin
Spell-Like Abilities (CL 3rd; concentration +2)
  At will--darkness, detect magic
Alchemist Extracts Prepared (CL1)
  1st--Dark vision, shield

==STATISTICS
Str 12, Dex 18, Con 12, Int 10, Wis 15, Cha 8
Base Atk +3; CMB +3; CMD 19
Feats Improved Initiative, Skill Focus (Sleight of Hand), Weapon Finesse
Skills Acrobatics +10, Bluff +4, Climb +14, Craft (alchemy) +7, Disable Device +8, Disguise +8 (+18 with disguise self ), Perception +12, Sleight of Hand +14, Stealth +18
Languages Common, Dark Folk
SQ poison use, rogue talents (lasting poison*), trapfinding +1

==SPECIAL ABILITIES
Poison (Ex)
Black Smear - injury; save Fort DC 15; frequency 1/round for 6 rounds; effect 1d2 Str; cure 1 save
Poison Use (Ex)

Steal Skin (Su)
As a full-round action, a skin stealer may steal the skin of a creature of Small, Medium, or Large size with a roughly humanoid shape. The target creature must be dead, helpless, or willing. If the target creature is alive, the skin stealer must make a successful coup de grace attack to steal its skin. The skin stealer can don or remove a stolen skin as a move action. When wearing a stolen skin, the skin stealer takes on the likeness of the skin's original owner, including the victim's voice, build, and size, but gains none of the creature's abilities. The stolen skin grants the skin stealer a +10 bonus on Disguise checks, with none of the usual penalties for different gender, race, age, and size. Stolen skins are preserved and remain as supple as living skin. A skin stealer may only steal and use a number of skins equal to its Charisma score. The skin stealer may choose to discard unwanted skins to make room for new ones at any time; discarded skins rot and decay normally.
主题: Re: [C/C]怪物图鉴
作者: Ellesime2013-09-10, 周二 07:40:56
巨魔(Troll)
http://www.d20pfsrd.com/bestiary/monster-listings/humanoids/giants/troll

巨魔犬(Trollhound)
http://www.d20pfsrd.com/bestiary/monster-listings/magical-beasts/trollhound
主题: Re: [C/C]怪物图鉴
作者: Ellesime2013-10-18, 周五 06:31:40
赭石黏怪(Jelly, Ochre)
http://www.d20pfsrd.com/bestiary/monster-listings/oozes/jelly-ochre
主题: Re: [C/C]怪物图鉴
作者: Ellesime2013-10-18, 周五 06:40:13
擬像怪(Mimic)
http://www.d20pfsrd.com/bestiary/monster-listings/aberrations/mimic

主题: Re: [C/C]怪物图鉴
作者: Ellesime2013-10-18, 周五 06:43:22
無臉魔像(Faceless Flesh Golem)
http://www.d20pfsrd.com/bestiary/monster-listings/constructs/golem/golem-flesh/golem-flesh-faceless

主题: Re: [C/C]怪物图鉴
作者: Ellesime2013-10-18, 周五 06:54:16
慾魔(Erinyes)
http://www.d20pfsrd.com/bestiary/monster-listings/outsiders/devil/erinyes
主题: Re: [C/C]怪物图鉴
作者: Ellesime2013-10-18, 周五 06:59:06
四臂猩猩魔像

http://www.d20pfsrd.com/bestiary/monster-listings/constructs/golem/golem-flesh/golem-flesh-girallon
主题: Re: [C/C]怪物图鉴
作者: Ellesime2013-10-18, 周五 07:13:53
異怪魔像

CR 11
Variant advanced flesh golem
N Huge construct
Init +0; Senses darkvision 60 ft., low-light vision; Perception +2

==DEFENSE
AC 25, touch 8, flat-footed 25 (+17 natural, –2 size)
hp 117 (14d10+40)
Fort +4, Ref +4, Will +6
DR 10/adamantine; Immune construct traits, magic

==OFFENSE
Speed 30 ft., climb 20 ft.
Melee 2 slams +21 (4d6+9 plus grab)
Space 15 ft.; Reach 15 ft.
Special Attacks berserk, constrict (4d6+9), moan, paralytic tentacles, strangle, web (+12 ranged, DC 17, 14 hp)

==STATISTICS
Str 28, Dex 11, Con —, Int —, Wis 15, Cha 5
Base Atk +14; CMB +25 (+29 grapple); CMD 35
Feats none
SQ quickness

==SPECIAL ABILITIES

Moan (Ex)
The Promethean can emit an infrasonic moan as a standard action, with one of two effects:
Fear: All creatures in a 30-foot spread must make a DC 14 Will save or become panicked for 2 rounds.
Nausea: All creatures in a 30-foot cone must make a DC 14 Fortitude save or fall prone and be nauseated for 1d4+1 rounds.
A creature that successfully saves against the Promethean’s moans cannot be affected by that same moan effect for 24 hours. Save DCs are Charisma-based.

Paralytic Tentacles (Ex)
The Promethean can transfer a grappled victim to its tentacles as a move action. The tentacles grapple with the same strength as its slam attacks but deal no damage, instead exuding a paralytic secretion. Anyone held in the tentacles must succeed on a DC 17 Fortitude save each round on the creature’s turn or be paralyzed for 6 rounds. The save DC is Constitution-based. While held in the tentacles, paralyzed or not, a victim automatically takes 2d4+9 points of damage each round.

Quickness (Su)
The Promethean is supernaturally quick. It can take an extra move action during its turn each round.

Strangle (Ex)
The Aberrant Promethean has an unerring talent for seizing its victims by the neck. A creature that is grappled by the Promethean cannot speak or cast spells with verbal components.

『野獸』的數據在此 (http://www.goddessfantasy.net/bbs/index.php?topic=56192.msg543608#msg543608)
主题: Re: [C/C]怪物图鉴
作者: Ellesime2013-10-18, 周五 07:34:17
埃爾芬·卡洛瑪克 伯爵 (Count Alpon Caromarc)

CR 13
Alchemist 13
N male human
主题: Re: [C/C]怪物图鉴
作者: Ellesime2013-10-18, 周五 07:44:48
第三章

獵戶 道格拉斯·克萊茲
主题: Re: [C/C]怪物图鉴
作者: Ellesime2013-10-18, 周五 08:17:26
杜洛斯坦·西奧維·阿瑞瑟
主题: Re: [C/C]怪物图鉴
作者: Ellesime2013-11-01, 周五 07:26:41
“原初者”部落 狼人
主题: Re: [C/C]怪物图鉴
作者: Ellesime2013-11-01, 周五 07:35:45
薩拉斯·格裡登
主题: Re: [C/C]怪物图鉴
作者: Ellesime2013-11-01, 周五 07:52:50
管理員 伊斯塔文·羅薩洛夫

CR 9
Male old human conjurer 9
LE Medium humanoid (human)
Init +7; Senses Perception +2

==DEFENSE
AC 23, touch 14, flat-footed 20 (+4 armor, +1 deflection, +3 Dex, +1 natural, +4 shield)
hp 65 (9 HD; 9d6+18) [Greater False Life +17]
Fort +6, Ref +8, Will +12

==OFFENSE
Speed 30 ft.
Melee mwk longsword +3 (1d8–3/19–20)
Ranged +1 light crossbow +9 (1d8+1/19–20)

Arcane School Spell-Like Abilities (CL 8th; concentration +13)
At will--dimensional steps (210 feet/day)
8/day--Shift

Conjurer Spells Prepared (CL 7th; concentration +11)
5th - quickened magic missle, echolocation, summon monster V (D)
4th - black tentacles, invisibility greater, false life, greater, dimensional door (D)
3rd - gaseous form, lightning bolt, stinking cloud, fireball, summon monster III (D)
2nd - darkvision, detect thoughts, dust of twilight, scorching ray, web (D)
1st - expeditious retreat, mage armor, magic missile (2), obscuring mist, shield(D)
0 (at will)—acid splash, detect magic, mage hand, read magic
Opposition Schools Illusion, Enchantment

==STATISTICS
Str 5, Dex 16, Con 12, Int 22, Wis 14, Cha 12
Base Atk +5; CMB +2; CMD 16
Feats Combat Casting, Great Fortitude, Improved Initiative, Iron Will, Lightning Reflexes, Scribe Scroll, Toughness, Quickend Spell
Skills Appraise +9, Bluff +14, Diplomacy +14, Knowledge (arcana) +15, Knowledge (history) +13, Knowledge (local) +13, Knowledge (nature) +11, Knowledge (nobility) +13, Knowledge (planes) +11, Sense Motive +15, Spellcraft +17
SQ arcane bond (amulet)
主题: Re: [C/C]怪物图鉴
作者: Ellesime2013-11-01, 周五 08:02:08
守衛隊長 貝利克
主题: Re: [C/C]怪物图鉴
作者: Ellesime2013-11-01, 周五 08:18:36
娜塔麗婭·格裡登
主题: Re: [C/C]怪物图鉴
作者: Ellesime2013-11-01, 周五 08:26:03
科文·泰格斯瓦
主题: Re: [C/C]怪物图鉴
作者: Ellesime2013-11-01, 周五 08:33:18
瑪秋莎·維爾格利
主题: Re: [C/C]怪物图鉴
作者: Ellesime2013-11-01, 周五 08:53:05
瑪秋莎·維爾格利的侍從 奧斯塔沃奇
主题: Re: [C/C]怪物图鉴
作者: Ellesime2014-01-20, 周一 06:20:37
凶暴野豬

http://www.d20pfsrd.com/bestiary/monster-listings/animals/boar/dire-boar
主题: Re: [C/C]怪物图鉴
作者: Ellesime2014-01-20, 周一 06:33:19
進化版巨型狼蛛

CR 9
N Gargantuan vermin
Init +3; Senses darkvision 60 ft., tremorsense 60 ft.; Perception +6

==DEFENSE
AC 25, touch 9, flat-footed 22 (+3 Dex, +16 natural, -4 size)
hp 135 (10d8+90)
Fort +16, Ref +6, Will +5;
Defensive Abilities barbed hairs; Immune mind-affecting effects;

==OFFENSE
Speed 30 ft., climb 30 ft.
Melee bite +17 (3d6+20 plus poison)
Ranged barbed hairs
Space 20 ft.Reach 20 ft.

==STATISTICS
Str 39, Dex 17, Con 28, Int -, Wis 14, Cha 6;
Base Atk 7; CMB 25; CMD 38
Skills Climb +30, Perception +6, Stealth -5; Racial Modifiers +8 Climb,+4 Perception,+4 Stealth (+8 in webs)

==SPECIAL ABILITIES
Barbed Hairs (Ex) A tarantula can throw barbed hairs from its back to creatures in 20 feet. A creature struck by these hairs must make a DC 24 Fort save or be nauseated for 1d6 rounds. A creature that attacks a giant tarantula with a non-reach melee weapon must make a DC 24 Reflex save to avoid being struck by these hairs.

Poison (Ex) Bite- injury; save Fort DC 26; frequency 1/ round for 6 rounds; effect 1d6 Str; cure 2 consecutive saves.
主题: Re: [C/C]怪物图鉴
作者: Ellesime2014-01-20, 周一 06:57:42
原初者首領 卡爾·塞恩
主题: Re: [C/C]怪物图鉴
作者: Ellesime2014-01-20, 周一 07:23:49
銀背狼人獵手
CR 4
Human natural werewolf ranger 4
CE Medium humanoid (human, shapechanger)
Init +7 (+9 in forest); Senses low-light vision, scent; Perception +9 (+11 in forest)

==DEFENSE
AC 17, touch 13, flat-footed 14 (+3 Dex, +4 natural)
hp 42 each (4d10+16)
Fort +7, Ref +7, Will +3
DR 10/silver

==OFFENSE
Speed 30 ft.
Melee bite +9 (1d8+5 plus trip and curse of lycanthropy), 2 claws +8 (1d4+4)
Special Attacks combat style (two weapon), curse of lycanthropy, favored enemy (humans +2)
Ranger Spells Prepared (CL 1st; concentration +3)
1st - magic fang

==STATISTICS
Str 18, Dex 16, Con 17, Int 10, Wis 14, Cha 6
Base Atk +4; CMB +8; CMD 21

====================================================

銀背狼人弓手
CR 4
Human natural werewolf fighter 4
CE Medium humanoid (human, shapechanger)
Init +3; Senses low-light vision, scent; Perception +4

==DEFENSE
AC 17, touch 11, flat-footed 16 (+6 armor, +1 Dex)
hp 34 (4d10+8)
Fort +5, Ref +1, Will +2 (+3 vs. fear)
Defensive Abilities bravery +1
DR 10/silver

==OFFENSE
Speed 30 ft. (20 ft. in armor)
Melee longsword +6 (1d8+2/19–20)
Ranged Composite Longbow +7/+7 (2d8+4/1d8+2)

==STATISTICS
Str 15, Dex 17, Con 14, Int 8, Wis 14, Cha 8
Base Atk +4; CMB +7; CMD 18
Feats Point blank Shot,Precise Shot,Rapid Shot,Weapon Focus[longbow],Multi-Shot
Skills Climb +3, Intimidate +4, Perception +4

====================================================

銀背狼人盾戰士
CR 4
Human natural werewolf fighter 4
Init +3; Senses low-light vision, scent; Perception +4

==DEFENSE
AC 25, touch 11, flat-footed 24 (+7 armor, +1 Dex, +3 shield, +4 natural)
hp 34 (4d10+8)
Fort +5, Ref +1, Will +4 (+3 vs. fear)
Defensive Abilities bravery +1
DR 10/silver

==OFFENSE
Speed 30 ft. (20 ft. in armor)
Melee longsword +7 (1d8+4/19–20) and  bite +7 (1d8+3 plus trip and curse of lycanthropy)

==STATISTICS
Str 16, Dex 12, Con 14, Int 8, Wis 14, Cha 8
Base Atk +4; CMB +7; CMD 18
Feats  Shield Specialization,Iron Will,Weapon Focus[longsword]
Skills Climb +3, Intimidate +4, Perception +4

====================================================

銀背狼人祭祀
CR 7
Human natural werewolf cleric 7
Init+0 Senses low-light vision, scent; Perception +3

==DEFENSE
AC 25 touch 10 FF 25 (+8 armor, +3 shield, +4 natural)
Hp 51 (7d8+16)
Fort +8, Ref+3, Will+9
DR 10/silver

==OFFENSE
Speed 20ft
Channel Energy: 4d6 positive energy, 5/day
Domain: Freedom, Luck

Spell DC 13+lv
1 - Shield of Faith, Obscuring Mist, Bane, Command, Remove Fear(D)
2 - Silence,Remove Blindness,Shield Other, Remove Paralysis(D)
3 - Magic Circle against Good, Prayer, Remove Curse(D)
4 - Air Walk, Freedom of Movement(D)

==STATISTICS
Str 14 Dex 10 Con 14 Int 8 Wis 16 Cha 14
BAB+5, CMB+7, CMD 17
Feat Selective Channel,Quick Channel
主题: Re: [C/C]怪物图鉴
作者: Ellesime2014-01-20, 周一 07:33:59
銀背狼人首領 馬修斯·莫卓納斯特

Male human natural werewolf ranger 8
CE Medium humanoid (human, shapechanger)
Init +3 (+7 in forest); Senses low-light vision, scent; Perception +12 (+16 in forest)

==DEFENSE 
AC 28, touch 15, flat-footed 23 (+9 armor, +3 Dex, +4 natural, +2 deflection)
hp 104 (8d10+56)
Fort +12, Ref +10, Will +6
DR 10/silver

==OFFENSE   
Speed 40 ft.
Melee +1 bastard sword +11/+6 (1d10+4/19–20), mwk dagger +10/+5 (1d4+1/19–20), bite +7 (1d6+2 plus trip and curse of lycanthropy)
Special Attacks curse of lycanthropy, favored enemy (humans +4, elves +2)

preBuff bear’s endurance,longstrider,magic fang (CL5) air walk,FOM,shield other,magic circle (CL7)

Ranger Spells Prepared (CL 5th; concentration +6)
2nd--bear’s endurance
1st--longstrider, magic fang

==STATISTICS
Str 17, Dex 16, Con 21, Int 10, Wis 12, Cha 10
Base Atk +8; CMB +11; CMD 24
Feats Blind fight, Exotic Weapon Proficiency (bastard sword), Improved Two-Weapon Fighting, Iron Will, Power Attack, Toughness, Two-Weapon Fighting, Weapon Focus (bastard sword)
Skills Climb +13, Intimidate +11, Knowledge (geography) +7 (+11 in forest),Knowledge (local) +4, Knowledge (nature) +7, Perception +12 (+16 in forest),Spellcraft +7, Stealth +13 (+17 in forest), Survival +12 (+16 in forest)
SQ change shape (human, hybrid, and wolf; polymorph), favored terrain(forest +4, mountain +2), hunter’s bond (companions), lycanthropic empathy (wolves and dire wolves), swift tracker, track +4, wild empathy +8,woodland stride
主题: Re: [C/C]怪物图鉴
作者: Ellesime2014-01-20, 周一 07:49:16
殘缺者首領 薩博瑞薩•鐸單納夫
Werewolf Druid 5

http://www.d20pfsrd.com/bestiary/unique-monsters/cr-5/cybrisa-dorzhanev