純美蘋果園
TRPG討論區 => 研討區 => 跑團創意區 => 主题作者是: Liyu777 于 2021-01-04, 周一 11:37:59
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:em013就是PC先商量好移动方式(也可以不商量,让队里的兽人压死半身人)
然后主持人也预设好移动方式
移动轮结束之后 再同时进行攻击 方法和移动类似
先攻高的先出手 如果某游侠的技能是后跳射击导致对方的技能距离不够就算作miss(但是这种脆皮显然也是集火和控制的首选)
简单来说就是把按顺序一个个行动结算 改成一起行动然后结算 有没有人做过类似的规则
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DND2E和5E都有类似的规则和变体
我玩过很久,但是这个规则吃熟练度,不利于推广
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那是我玩得还不够深入了 谢谢指引
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如果你真的要玩,我给点建议吧:
1、不要吝啬于偏袒你的玩家,让怪物因为走位失误(比如在决策阶段只输入攻击指令不输入移动指令而原地空挥)吃点亏,这样你的玩家会受到很大的鼓舞
2、两个规则虽然都写出来了,但是我在实际游玩(是的,我两个都玩过)的时候都是狗屎,建议互相参考着修改,二版的问题在于要素太多(尤其是这些要素都是DM计的),五版的问题在于设置不合理(施法——哪怕是戏法都要扔D10)
3、不必限制你的玩家思考时间,我之前用沙漏限制过一阵子,后来放弃了,他们根本讨论不了五秒钟
4、再买两个笔记本,你会回来谢我的
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好的 都是很好的建议 我会继续思考并实践的
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That's how my game works.
...It really depends. Because it can potentially give the players a 2nd layer of failure that isn't dice dependent, by making completely wrong moves because they cannot anticipate what the opponent is about to do; Think playing arcade fighting games and your opponent can pull super moves without any charging or delay or signs (https://youtu.be/JEGEzlSh89A?t=42).
(On the flip side, it also makes the GM harder to pull punches if the GM did not plan their moves while listen to the players' choices... Though it also makes it easier if the GM did.)
It also causes some players additional stresses worrying about whether they're "guessing it right" too.
If you are also using grid maps and planning movement in the same way, this pretty much guarantees your melee guys will NEVER hit because they won't be able to ever get close. (3rd layer of potential failure.)
While its more "realistic", it's also much more harder to do right than your conventional rules, and its quite bad in terms of "ease of play".
Though with certain rule systems it can also make your fight a lot easier to deal with, if you have only a few simple choices, and hence less variables to mess up.
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Thanks!
Your Chinese is really good so that you can understand my bad expression. :em003
As your mentioned,melee have a bad game experience with this mechanic.
So I promise ranged class will not have good one either ! :em020
I will think of ways to optimize this rule to reduce the pressure on players in the following days.
Such as Attack of Opportunity and control effect.
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你说中文就行……他听得懂,只是不想打字而已(详见他签名档)……
不过M开始说中文一般意味着“有大事发生了”
就像苍鹰击殿白虹贯日啦,狐狸叫啦,黄河底下发现独眼石人啦,大佛流泪啦之类的一样
一般意味着教主现世(笑)
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:em020好的 窝期实是响药连习下荒废的鹰语能力